kingdom hearts choices sword shield staff. The defense abilities early on make a huge difference at the coast of weaker endgame magic. kingdom hearts choices sword shield staff

 
 The defense abilities early on make a huge difference at the coast of weaker endgame magickingdom hearts choices sword shield staff  The strongest weapon throughout the series

Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. Lets say you can pick the sword and the shield but give up the staff. So the sword would be the best. I don't choose it to have or to sacrifice. Damage Control (Sword) Thunder Boost (Shield) and Drive Converter (Staff) are now gained at level 70 instead of level 99. I think I'm really "going magic" as I'm trying to implement more magic spells in my combos, that's what I meant. Shield: Gives you a little more defense at the start of the game, and you get defensive/endurance skills faster earlier as you level . Each option gains the same abilities and accessory slots, just at different. It is the WORST thing. This body shield is made with a high grade vinyl material. Choosing Staff early on actually isn't a hard run at all. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. Just like most armors in Kingdom Hearts, Goofy's shields can be upgraded using item synthesis. Ideally I would want to nyx the beginning of the game sword/shield/staff choice, and instead offer these choice by level up. Updated Dec 03 21 # Qns 10. Attack vs defense is a bit harder of a choice. For example, 1st choice: Magic Rod 2nd choice: Shield. and Proud Mode. However the second one you choose will be a stat reduction. Heavier damage restores more MP. This is also a permanent choice. Never pick the Sword unless you're going for a quick run-through of the game. Log in to add games to your lists. Going for the plat, what’s the best choices for this run I. A Sword, a Shield, and a Staff sit on the pedestals. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). You won't get either MP Rage or Second Chance during the story portion. Other difficulties I take staff and drop sword. So at the start of the game, like in many other KH games, you pick from the Sword, Shield and Staff. Sign in with the following networks. Then on critical, I do staff sword or shield sword. Sora is also able to temporarily wield a staff while within his Dive to the. The weapon you drop only affects your starting stats. Starting at. check our Pokemon Sword & Shield review. The Ups let you breeze through the game until around Hollow Bastion. But see the. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "The choices in the beginning of KH1". Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. Oh, and Sora's huge. You draw your sword and charge, but one of the Shadows leaps over you, eager for a counterattack. If you like magic, take the Staff and drop the sword. You can lose the sword instead if you really want. It appears within both Sora's and Roxas's Dive to the Heart,. I'd say Sword is harder than Rod. NEVER. The choice that decides when you learn techniques is when you're choosing between the sword, shield, and wand in the Dive to the Heart area. Gateway House, 28 The Quadrant, Richmond. It's simple and reliable. or create a new account Register; Sign in with:Name Location STR MAG Buy Sell Adamant shield: Shops in: Twilight Town, Hollow Bastion, Olympus Coliseum, Port Royal, Pride Lands: 2: 1: 100: 50 Akashic RecordThe Shield and the Staff both give you an exclusive bonus that CAN NOT be obtained elsewhere. remravenember • 9 yr. For Kingdom Hearts HD I. The shield. There are two choices in KH2, but no sacrifices. Your summoning is average here. Menu. The first is a struggle weapon, which gives +1 to a stat. 5 HD LV1, magic and summons are your ultimate weapon. erans0 • 1 min. By IGN Staff. Initial choices: Normal, +Sword, -Shield, Night Kingdom Key Ultima Weapon Ultima Weapon* Max HP 84 Max HP 84 Max HP 102 Max MP 8 Max MP 10 Max MP 13 Max AP 48 Max AP 48 Max AP 57 STR 72 STR 81 STR 87 DEF 64 DEF 64 DEF 70 Items: 7 Accessories: 3. For the most part, yes it affects max stats, but only as much as it affects starting stats. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. For example, 1st choice: Magic Rod 2nd choice: Shield Leftover. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. The former is risky for obvious reasons and the. (Shield and Staff, respectively). N/A Second Chance 2 The choices will have an effect on leveling speed and the order of abilities learned. and the questions are. The first choice changes the order in which abilities are obtained. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. 1. In proud mode, you'll want that extra defense boost, but still want modest strength. This is the one I use most often; Take Staff, forsake Sword – Pure even throughout the stats, but. Sword, Shield or Rod/Staff? Kingdom Hearts HD 1. "Sword of Dream") is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. This updated version contained a surprising number of changes involving different aspects of content. If you plan on only going through the story and not doing any optional content, the choice is a bit less obvious. 5 Remix at IGN: walkthroughs, items, maps, video tips, and strategies. Each Station has a unique shade, depicts a specific set of characters, and has its own specific part in the tutorial. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. Home; Boards;. Hands down the best setup is to pick the shield as your attribute and lose the staff. The shield is widely considered to be the best choice. SWORD. The abilities make the biggest deal over the long haul. a Sword, a Shield, and a Staff. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. I always pick the shield and toss the staff, and I always choose the "dead of night" level-up speed. Staff Online Users More . *Shield. It's all based upon what weapon you choose in the beginning when you're playing Roxas. Critical already gives you extra. Stack the ability to increase the effect. If you want the strongest Sora, +Staff -Sword/Shield since you can synth boosts for attack/defense, but you can't synth to make up the lost MP. 5 on the Playstation 4 and wondering what the weapon choices at the start impact? This guide will help you choose the r. 24 Donald: Donald cannot learn Guard Goofy: Goofy cannot learn Guard Others: None - Blitz - AP Cost: 3 Info: If a single enemy is in the area when Sora nears the combo, Sora's last slash will be a powerful jumping slash instead of his spinning finisher. I chose the staff and when i was roxas i chose the middle struggle weapon. A staff of wonder and ruin. -Rod. Shield for protection, Sword for might/strength (im blanking. You can also use the Right Analog Stick to move the game’s camera. This means that at level 6, all choices will get a permanent increase in HP and unlock a new ability. I always felt that Donald covered the staff and Goofy covered the shield, so the sword seemed obvious. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. Yeah, the issue seemed to depend on each game. The Desire and Power choices in the Prologuein Kingdom Hearts 3 affect Sora's stats and abilities. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. melvinmelon123 12 years ago #2. shield, sword, or staff? And other tips?". Technically +Staff/-Sword is the best in the end since you will permanently have 2 more MP than if you chose the other options, but the beginning of the game is noticeably. 1. I don’t ever recall trying the hard modes as a kid so it will be a new challenge, and as a grown-ass man I’d. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "Brand new to this game. Avg Score 9 / 10. If you are a physical fighter, take the Shield give up the Sword. FFX - In menus, the D-Pad and Left Stick would be somewhat unresponsive. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. If you're not a KH1 veteran, choose the Shield and drop the Sword. Defense: 80. As for the three questions: Top 3-Level up fast until 40, level slowly after that. The sword represents a. Mysterious Abyss. At the prompt, use the left stick to walk the protagonist, Sora, forward. This is shown in the table below. I'm playing in proud mode and choose the staff while discarding the sword. I'm curious as to what choices others make in the "Dive into the Heart" sequence. Actually, the choice in KH2 only affects the order in which you get your abilities. If you drop shield your attack becomes 5 and defense becomes 1. For Kingdom Hearts HD I. Notify me about new: Guides. Prior to starting this run, you must make three choices: difficulty mode, level. 5 Remix on the PlayStation 4, Kingdom Hearts 1 Guide and Walkthrough by cR0Ck. So I decided to share my point of view with you guys. If you're going 100%, then pick the rod, you get 2 extra MP that can't be obtained otherwise**. ) is a call-back to choosing between Dream Sword, Dream Rod, and Dream Shield in the Awakening sequence in the original Kingdom Hearts; unlike Kingdom Hearts, however, the Struggle Bat only gives a bonus to a particular stat and will not dictate the order Sora will learn his abilities in. The Dream Sword has no MP or item slot benefits and both Leaf Bracer (prevents the user from being interrupted while casting Cure) and Lucky Strike (increases the drop rate of items) both come very late in the game with this choice. Your health will be high. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. . In the beginning of KH2 we are given two chances to pick a weapon of our choice. What combination will you pick?" - Page 2. 2) Pick the Staff and drop the Sword. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. This increases its stats & enhances its abilities, making it a more powerful weapon. This is only accessible after completing the Barbossa fight in Port Royal. Just like the first question youll have 3 options for the second question. 5 + II. Fuck yourself. The Dream Sword (ソードオブドリーム, Sōdo obu Dorīmu?, lit. You can discard either the Sword or Shield, but I say discard the Sword for the most balanced options, as you'll be wanting that Defense for the beginning. I almost always drop the Sword if I need to sacrifice something out of the three options. Thing is, every ability you get from. These three weapons represent the. Advanced player me, after playing the game on Proud Lv1, learned how broken magic is in KH1 and now I always pick Staff and drop shield. Answers: 1. However the second one you choose will be a stat reduction. Shown are the Support and Weapon abilities. but is a fine choice if just playing for fun. I personally always pick keep staff, drop sword. 1 2. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. Goofy turbo, 2, dashes through enemies, . . . Beginner, doesn't matter. Kingdom Hearts II. I, personally, like sword – shield. For example, if you level Sora up to 15, your abilities are: Sword: Reaction Boost Shield: Damage Drive Staff: Fire Boost Hope this helps!Staff is the best choice IMO. Keeping sword and discarding shield definitely. The second question is obviously the classic Sword, Shield or Staff choice. Business, Economics, and Finance. KH2: Always Shield for me. Sora's Abilities screen in Kingdom Hearts. As for stats, the choice should be between choosing the shield and staff. Personally, I would chose +Staff -Shield because it's not likely that you would die much on such low difficulty. KH2: Always Shield for me. I've been reading that going with shield is the best choice for a critical run, but in a proud run there's no finishing plus at the start and you've got tons more hp. Any choice is good enough against Sephiroth and the other optional bosses. Sacrificing the Shield will result in a slower defense stat at the beginning. They are listed in the order of their earliest availability. This page was last edited on 10 October 2023, at 17:31. [deleted] • 5 yr. 5 + II. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. Invincible courage. Kingdom hearts 2 weapon choice. When autocomplete results are available use up and down arrows to review and enter to select. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. The questions effect the speed that you leveling up. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants. The weapon choice effects your starting stats and what abilities you learn at whatever level. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. Attack vs defense is a bit harder of a choice. jolo25262 12 years ago #1. Picking the sword means you'll learn offensive/attack abilities faster than defensive ones (you'll still get them all in the end, it just might take longer than if you'd picked another). By. Kingdom Hearts 3 Xbox One Controls, Type A. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. Awakening. Sword: Shield: Staff: 2 STR 3 DEF 4 STR 5 DEF 6 HP Sliding Dash Slapshot Stun Impact 7 STR 8 HP 91st. Sword is the worst, shield is second tier, staff is the best, since it gives an MP boost, which you can't get through Attack Boosts and the like. NEVER EVER AT LV1 pick the SHIELD. At the very beginning of the game, you're given a choice of a sword, staff and a shield, which purport to have an effect on the path you'll take. Part 2 - Beasts Castle. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. . Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. Sword, shield, 6, 1, 2 . Hence, it is recommended to give up the sword. News. Atk:6,Def:2,AP:1,MP:2. Edited August 17, 2017 by The Transcendent KeySo I searched for a while and couldn't find a single thread about this, but I seem to remember reading a while back in the Kingdom Hearts 1. Unlike those counterparts, the weapons on this list are primarily non. 5 and now that I'm almost. Starting at night gives you around -100k exp needed to get to level 100 (total exp is around 880k instead 980k) so that knocks off quite a bit of. 5 + II. Scenario: You wake up in your heart, a dive featuring all of the things that make up you. Other than that, your choice decides the order in which you learn abilities. This page was last edited on 28 June 2023, at 10:55. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. The decision. If you take that approach I suggest you choose the Sword for Beginner, the Staff for. My Station of Awakening: Kingdom Hearts by BaloWalloworld on DeviantArt from images-wixmp. sword shield or staff. Average KH player me learned about how absolutely necessary Second Chance and Once More are, so I always chose shield and dropped staff. Note: These are the stats that come when you pick the Staff and drop the Sword. The question Tidus, Selphie and Wakka ask you affect your leveling speed. The earliest known use of a crown in Britain was discovered by archaeologists in 1988 in Deal, Kent, and dates to between 200 and 150 BCE. BUT now the same thing about using items to increase your strength and defense hold true for the shield to. The staff will level your abilities mage style. It compliments the instinctive way to play: hit stuff until you need to heal and don't die. Kingdom hearts can be played online at most plays. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. That must have been my start too! I remember I took like 20+ minutes to make my beginning choices about the sword, shield, staff. No but it affects the damage you deal to the mushrooms. Shield = defense. So the sword would be the best. The staff is meh. Raises chance of receiving more MP, HP, or Drive orbs. It only changes the order of abilities, and Second Chance and Once More are important enough that Shield is what I go with no. As for the sword/shield/wand. But abilities are the big deal and, agreed, shield is probably the best choice in that regard. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. I. Leap at an airborne enemy and attack with shield: 1 Charge 2: Charge and knock out an enemy with shield. The Shield always gives the +2 Item Slots so choosing Sword. 20 votes, 11 comments. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. I've always chosen the sword and discarded the staff, and I've done this all the times I've played through Kingdom Hearts I, though there is that one time I chose the shield, but other than that, my choice is always the sword and I discard the staff. I am guessing that if you are a bit afraid of the end game bosses then this is probably the best choice since you get the full set at level 69(except for the second MP Rage) but it only gets a extra item than the staff and no. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. KH1: I usually take Shield drop Sword on Proud. Although I'd say aim for the ribbon equipment if you can. Atk:6,Def:1,AP:3,MP:2. Depends on the fighting style you plan to use and your growth, if you plan on an offensive play style then choose sword, if you want to use magic more often then choose staff, if your gonna be defensive then pick shield, but keep in mind for one you choose you gotta give. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. But you can farm as many STR ups as you wish so the bonus from the sword is totally useless. Apr 17, 06 at 6:44pm (PST) ^. Mysterious Abyss Keyblade – Kingdom Hearts 2 Final Mix. Long run your down by one 1 item slot compared to shield and down by 2 MP compared to staff. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. Haha, I think almost everyone got the sword as a kid. SHIELD: A lot of defensive abilites first. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). I don't think it effects anything but commands but i may be wrong. Here's some examples I remember. Adjust camera - Right analog stick. Yah rod is generally seen as the best choice to make. Such as, if one option has 3 more strength than another at level 1, it'll have 3 more strength at level 100; both will get the same number of strength boosts, at the same levels. Good Luck! C=Doesn't matter. Sadly that didn't happen lol. Staff/Sword:Summoning and Magic is really powerful, at the cost of your. Cyberman65 ( lv1 wr speed runner now in both kingdom hearts as of today. This is the one I use most often; Take Staff, forsake Sword – Pure even throughout the stats, but. 291K subscribers in the KingdomHearts community. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. I plan on picking Sword and Slide Dashing all over the place. Form Abilities Other Abilties. I was ten and the appeal of the Sword was too great, and since I knew not a thing about the magic in the game I gave that up, hoping I could fight with a Sword and Shield. Each party member uses their own type, Keyblades for Sora, rods and mallets for Donald, and shields for Goofy, with others simply using their personal item. As for stats, the choice should be between choosing the shield and staff. Generally really only good in speedruns, but not for the overall game. For the shield abilities, Second Chance goes pretty late with the Staff but, again, Leaf Bracer is the more important of the two. Shields are the weapon of choice for Goofy and Vexen. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. On Critical, I can see no reason to not. For a standard play-through I would drop shield for the higher attack because it becomes quite easy to dodge/block after getting into the game-play and cure spell is pretty broken. Young clueless me would always pick sword and drop staff. If you want to use the staff, I recommend using on a playthrough that isn't being played on proud mode, cause I did a playthrough like that (gave up the shield cause I didn't want to have piss-poor strength) and I got my ass. GaleErick 2 yr. The staff gives you higher mp, the sword gives you higher attack, and the shield gives you higher defense. The Staff gets both of these). Equip more to entire party to boost. 9 Staff is chosen at the start: Lv. The defense abilities early on make a huge difference at the coast of weaker endgame magic. cannon and Karakuri staff in Wild Hearts guide. From left to right: Struggle Wand, Magic +1. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats. I am seriously good at this. Pawn: Bailey Jay: Fighter with Scather/Challenger (lvl 200) : Arisen: Kylo Ren. Staff gives lots of MP boosts and the scan technique early on. For Kingdom Hearts HD 1. This is represented by three weapons: the sword, shield, and staff. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. Selecting your weapon. KH2. com. The Dream weapon affects abilities. Log in to add games to your lists. For Kingdom Hearts HD 1. Staff means more MP and more MP means Magic Damage. For level 1, +Staff - Shield. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Then, I come to Roxas' dive to heart and am given a choice between a Shield, Sword, and Wand. When facing strong enemies where supportive abilities (Second Chance, Once More, MP Rage) are very important, you'd want the Dream Shield. To note, in KH2 the initial choice for the struggle bats gives you a stat boost while the choice in the Station of Awakening changes what abilities you learn later on. with the shield you get it at 28 or so and second chance at 49. ago. You're browsing GameFAQs Q&A as a guest. Hence, it is recommended to give up the sword. Not very important, but I think people generally go with Strength or Defense. Whichever one you choose, it gives you a free level up in that area. Home; Boards; News; Q&A; Community;. Hello everybody! Longtime player, first time poster here! I’m about to embark on playing through the entire series and want help with some decisions…For the sword abilities, I don’t think they matter much and you get Stun Impact and Ripple Drive as nice attacks with Shield/Staff. Xion is the Rank XIV member of the original Organization XIII as well as a member of the real Organization. The level cap in. High items; Take Shield, forsake Staff – High strength and defense, low AP and mana. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. This gives you the most items, it gives you high defense and keeps your attack high too. There is a big difficulty spike and everything takes forever to kill with the Kingdom Key. In playing the Kingdom Hearts games do you choose the sword, staff, or shield first? I've been replaying Kingdom Hearts in KH 1. In kh1 the magic works. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. In KH1 the best choice is to pick the Staff. Sword. Axel also was shown to be quite physically strong when he clashed with Saix. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Move character - Left analog stick. Welcome to KH13. Currently Playing: Dark Cloud 2 [PS2]The second is a dream weapon, which influences when you learn abilities. Also, emphasis on Combo- Attacks. Follow. So the Struggle weapon is more or less just an early game bonus, but the Dream weapon affects which abilities you get at level up for the rest of the game, and choosing Shield gives you Once More and Second Chance earlier than the other. There's nothing like that in this run. Playing my 2nd Lv1 run now and went the same. KHII - Shield I know it's not the greatest choices, but for KH what I chose gives you the best beginning stats.